Researching Navigation

As the Business Mobile app was being redesigned, the design team recognized the importance of reviewing the navigation and information architecture. The existing navigation had several best practice concerns, and users were struggling to locate items. In addition to my redesign responsibilities, I collaborated with our UX Research team to uncover further insights.

TEAM

Lead UX Designer (myself)

UX Researcher

MY ROLE

Generative Research

Evaluative Research

Research Analysis

UX/UI Design

PROJECT

Research Spike

6 Week Timeline

Background

The bottom navigation contained multiple problems and we recognized that improving it could significantly enhance the app's usability. Our hypothesis was backed up by user feedback which indicated an unintuitive structure and confusing interface.

The Personal Banking design team was also working on navigation and requested that we share our findings with them.

Two different menus in the bottom navigation

Research and Design Plan

Discovery

Problem Framing

“How Might We..” statements, hypothesis, and objectives to identify research methods

User Survey

Compiled the most common tasks and ran a survey to learn frequency and importance

Sitemap

A full sitemap of the app was created to understand the current experience

Competitive Analysis

Collected similar use cases in the financial industry

Ideations

Navigation/Wayfinding

Choosing the ideal navigation pattern and wayfinding paths

Tree Diagram

Created a new hierarchy based on the User Survey prioritizing most common tasks

North Star Design

As the app is rolled out in phases, design the ideal end experience.

Testing

Single Click Test

Determine usability by seeing where users click first when asked to complete a task

Problem Framing

The UX Researcher and I, worked together to define our objectives to figure out which research methods to use.

How Might We...

..make navigation easier?

..provide users with a more predictable experience?

..design for use cases with different banking needs?

Hypothesis

Place commonly used features in the bottom navigation.

Placing links in predictable areas will be more intuitive.

Designing for the most extreme case will benefit most use cases.

Objectives

Understand how users want to use the bottom navigation.

Understand user expectations on link locations.

Design for the ‘super user’ and see if designs can be scaled down for other use cases.

User Survey

We used surveys to learn the frequency and the importance of in-app tasks.

Key Insights:

View Balance, View Transactions, Deposit Check, and View Deposits were the most common tasks

Checking Messages unexpectedly scored as a common tasks

Tasks scores fell into distinct high, middle, and low groups

Stop Payment and Manage Users scored low on frequency but high on importance

Tasks around ‘Approvals’ and ‘Transfers’ scored highest in the importance metric

Sitemap

Competitive Analysis of Navigations

Key Insights:

All banks used a version of a Hub and Spoke structure

PayPal’s navigation has a comparable range of features to CNB

Transfers are often grouped with Payment services

Banks with a menu in the bottom navigation have low ratings in the app store.

Design Rationale

  • The survey revealed that users view all tasks to be important so we prioritized a navigation hierarchy based on the most common tasks.

  • We chose to replace the burger menu with a bottom navigation so we can make the common tasks easier to access.

  • Approvals and messages are reactive tasks so we used icons with badges to indicate actionable items and placed them on the header for easy access.

  • Customizable quick links on the dashboard would accommodate for different use cases.

Hub and Spoke Pattern

  • Surveys show users complete their tasks when started.

  • Once a task is completed, they can be brought back to the Hub.

  • Tasks can be found within 0-2 “clicks”.

Object Oriented UX

  • We approached the navigation with an Object Oriented UX mindset.

  • Organizing the navigation with objects and instances align with user expectations.

  • We can account for different use cases by removing instances as needed.

  • Reduces friction for development and integration of third-party vendors.

Nested Layer UI

  • As Users move deeper into the app the UI can provide a visual que to their location.

  • Applying this to the header element would be effective since it is highly visual and frequently used.

Navigation and Wayfinding Patterns

Rationale

  • The First Click Test is an inexpensive and quick way to test usability of the new design.

  • The testing assets are easy to make and the results are straightforward.

Questions

  • Will users easily find tasks with the new navigation?

  • Will users correctly identify icons without text?

Methodology

  • Test was moderated by our UX Researcher.

  • Participants were given the 8 most common tasks and asked where they would click first.

  • The results were recorded and presented in the readout.

First Click Test

North Star Design

We put together a wireframe of a potential navigation redesign.

Wrap Up

While the immediate findings were not implemented in to a design sprint, we uncovered valuable insights into how users are interacting with or app. The team was also successful in negotiating a research spike to discover a critical user insights that influenced design strategy across all design teams.

Big Wins:

Significant insights into core user behavior

Found Qualtrics to be a quick and effective research tool